Mischiefblog » Blog Archive » Doing one thing and doing it well
Mischiefblog » Blog Archive » Doing one thing and doing it well
Hrm.. interesting article. I suspect that he’s probably right. The problem is that specializing loses players, as he stated near the end. Honestly, I think that might be a good thing, so we don’t end up with more games like WoW, which flat out has more players than they know what to do with. Of course, creating games has a large cost attached to it that would need to be recouped, so losing players is a Bad Thing ™, but things are just too big right now.
This is why Guild Wars will probably be a good game, though. It’s relatively specialized (Group v Group combat), with a small nod to PvE that I think is really there more for learning purposes than any real attempt to be a PvE game. Supposedly, though granted I never got past level 5, GW does what it does pretty darn well. I guess we’ll see for sure when it goes live next week (whee).
I especially liked the following sentence from the article:
…Katamari Damacy-ing game features would be closer to what actually happens, since every loose concept seems to be picked up.
cruinh
April 21st, 2005
3 years, 4 months ago
hahaha The Katamari analogy is so appropriate… many RPGs just roll up any game concept they can find into one huge mass of crap and then expect it to shine like a bright, beautiful star.